Constructors
Properties
Methods
add
- add(target, env, envFingerprint, onlyForSideEffects): void
Returns void
hasId
- hasId(id): boolean
Returns boolean
nonEmpty
- nonEmpty(): boolean
Returns boolean
status
- status(): Readonly<Pick<SliceResult, "timesHitThreshold" | "result">>
Returns Readonly<Pick<SliceResult, "timesHitThreshold" | "result">>
Adds a node to the queue if it has not been seen before.