Constructors

Properties

potentialArguments: Map<NodeId, NodeToSlice> = ...

Methods

  • Adds a node to the queue if it has not been seen before.

    Parameters

    • target: NodeId

      the node to add

    • env: REnvironmentInformation

      the environment the node is traversed in

    • envFingerprint: string

      the fingerprint of the environment

    • onlyForSideEffects: boolean

      whether the node is only used for its side effects

    Returns void