@eagleoutice/flowr - v2.15.8
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    potentialAdditions: Map<NodeId, [NodeId, NodeToSlice]> = ...
    • Adds a node to the queue if it has not been seen before.

      Parameters

      • target: NodeId

        the node to add

      • env: REnvironmentInformation

        the environment the node is traversed in

      • envFingerprint: string

        the fingerprint of the environment

      • onlyForSideEffects: boolean

        whether the node is only used for its side effects

      Returns void

    • Returns Readonly<
          Pick<
              SliceResult,
              "timesHitThreshold"
              | "result"
              | "stoppedEarly"
              | "progress",
          >,
      >